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The exploit, which allows code to be executed remotely on any vulnerable machine, corresponds to Log4j. This is an open-source logging library common in all kinds of software and services, from iCloud to Steam to Minecraft.

Security teams from companies around the world have begun patching a vulnerability made public last Thursday that allows remote code execution on vulnerable machines in a simple way. The exploit has been dubbed Log4Shell and is present in an open-source logging library widely used in Internet applications and servers called Log4j.

A log is a standard software process by which applications keep a record of all the events that take place during their operation so that in the event of an error it can be reviewed to identify the problem. Log4j is present in millions of Internet servers that now need to be patched quickly to prevent attacks by cybercriminals who can easily install malware by exploiting Log4Shell. To activate the exploit, the cybercriminal has to get the vulnerable software to save a special string of characters in the log. From that point on, the doors are open for cybercriminals.

Marcus Hutchins, security expert, pointed out that “this log4j vulnerability (CVE-2021-44228) is extremely dangerous. Millions of applications use Log4j for logging, and all the attacker needs to do is have the application log a special string (of characters). So far, iCloud, Steam, and Minecraft have been confirmed to be vulnerable.”

Hutchins delves into the case of the popular video game Minecraft, where attackers were able to remotely execute code on its servers by posting the instruction string required for the exploit in the game’s chat for Log4J to log. Other security reports also include the servers of companies such as Amazon, Twitter, and Cloudflare.

But it was precisely on the Minecraft game servers, already patched by Microsoft, that the exploit was first located in operation. Alibaba’s cloud security team reported the discovery to the Apache Foundation on November 24. Apache is the organization that develops such widely used software as the open-source Apache HTTP server and also the Log4J library, among many others. The foundation has taken two weeks to prepare an update to Log4j that fixes the vulnerability and has made it public by releasing the update. According to Apache, the versions of Log4J affected by Log4Shell range from 2.0-beta9 to 2.14.1. The new version released, now without the vulnerability, is 2.15.0.

Although large companies operating on the Internet have the ability to quickly patch their systems, the library is also often integrated into third-party software that can only be patched by its owners. The security company Grey Noise has claimed that it has already detected numerous servers looking for machines vulnerable to the exploit on the Internet.

John Graham-Cumming, CTO of Cloudfare, told The Verge that “this is a very serious vulnerability due to the widespread use of Java (programming language) and this Log4j package. There is a huge amount of Java ‘software’ connected to the Internet and in back-end systems. When I look back over the last ten years, there are only two other exploits that come to mind with similar severity: Heartbleed, which allowed information to be obtained from servers that should have been secure, and Shellshock, which allowed code to be executed on a remote machine.” For his part, Amit Yoran, CEO of the cybersecurity firm Tenable, defined it as “the biggest and most critical vulnerability of the last decade”, according to The Guardian.

For the second time in 1 week, hundreds of services and platforms have been affected by a network failure.

Second global Internet outage in 7 days: PSN, Twitch, Amazon, LOL, Valorant down

On December 7, a week ago, the website DownDetector reported more than 30,000 incidents that started with a global outage of the servers of AWS, Amazon Web Services, which provides cloud services to hundreds of well-known platforms and networks.

Global downtime of Internet services

Therefore, if this platform that provides hosting services falls, those that contract its services fall by default, and that resulted in problems on Facebook, Tinder, League of Legends, Google, Disney+, etc. Guess what? AWS has once again reported a problem with its service?

For the second website in just a week, Amazon Web Services has messed up again, and because of a failure in its server service has dragged with it a large number of websites, platforms, services, etc., such as:

Amazon itself

PlayStation Network

Twitch

Hulu

League of Legends

Halo

Clash Royale

Valorant

Xbox Live

Zoom

Minecraft

Google

Facebook

EA

Microsoft

Siri

Etc…

Less than an hour of downtime, but what a downtime.

While last week’s outage occurred on the East Coast of the US, reports around 4 p.m. today showed that connections to the company’s servers were failing this time on the West Coast.

Amazon’s network of server farms powers more services than you might imagine, but the most visible sign of trouble appeared when Twitch, the Amazon-owned live-streaming platform, went down. A tweet from its support account read, “We are aware of several issues affecting Twitch services.”

There are also reports of disconnections for services such as those mentioned above – League of Legends, Valorant, DoorDash, Duo and Slack, while gamers experienced disconnections and server issues on Nintendo Online, Xbox Live and PlayStation Network.

What will happen on Christmas?

A message on the AWS status page initially said, “We are investigating Internet connectivity issues-. Now, Amazon reports that “[we have] resolved the issue affecting Internet connectivity,” and all services are listed as operational. Frankly, we hope it stays that way because this is the second time in just 7 days.

The question is what will happen next week, because if services are down at the beginning and middle of December, what will happen in the middle of Christmas Eve and Christmas week, with millions of people on vacation using social networks at the peak time of the year?

The historic security software company McAfee Corp. has just announced that it has reached an agreement with a group of investors who will acquire the company for a whopping $14 billion.

The investors are mainly private equity firms such as Advent International Corp., Permira Advisers, and Crosspoint Capital Partners, as well as the sovereign wealth funds of Singapore (GIC) and Abu Dhabi (Adia).

When the sale closes during the first half of 2022, those investors will acquire all of the company’s shares at a price of $26 per share, 22.6% higher than McAfee’s Nov. 4 closing share price of $21.21.

Peter Leav, the company’s CEO, said the deal is a consequence of the “leadership of its products” and the “talent of its employees”…

…although the fact that the company posted a net profit of 2,592 million dollars, an 83-fold increase over the same period last year, has undoubtedly also influenced the investors’ decision.

This acquisition comes at a time when the rise of remote work and cyber-attacks on businesses has increased the demand for antivirus

What has become of McAfee in recent years?

Now, the first consequence of this operation is that McAfee will no longer be listed on the stock exchange a little more than a year after returning to the public markets. That return had taken place in October 2020, shortly after selling its McAfee Enterprise division (which brought together its corporate business) to Symphony Technology Group and announcing that it would continue its operations as a consumer cybersecurity company.

The company was founded in 1987 by the tremendously controversial John McAfee (who died a few months ago in a Barcelona prison), with the eponymous antivirus as its flagship product.

Despite the departure of its founder in 1994, it retained its name as a brand, even when it was acquired in 2010 by Intel.

However, after two years in which John McAfee chained several highly mediatic legal controversies (starting with a flight to Belize when they tried to interrogate him for the murder of a neighbor), Intel announced its intention to move away from it by progressively replacing McAfee brand with ‘Intel Security’.

After that, in 2016, Intel decided to ’emancipate’ Intel Security, whereby a company was created of which Intel retained only 49% of the shares… and which regained the McAfee brand.

Despite the investigations and scandals currently surrounding Meta – formerly known as Facebook – the social networking giant shared more details of its metaverse or metauniverse, a virtual space in which users (through digital avatars) can walk around and interact with each other in real-time.

During the annual virtual and augmented reality conference, Facebook Connect, Mark Zuckerberg, CEO and co-founder of Meta, announced the company’s name change as well as a series of new concept videos highlighting his vision of what the metaverse would look like in the future.

“We’re at the beginning of the next chapter for the Internet, and it’s also the next chapter for our company,” Zuckerberg wrote in a letter from the founder published at the end of Thursday’s event.

According to Zuckerberg’s vision, the next social platform would be even more immersive. One where you’re no longer just looking at the experience, but “you’re in the experience.”

“Isn’t that the ultimate promise of technology to be together with anyone to be able to teleport anywhere and create an experience of anything?” said Zuckerberg to then express his distaste for the centralization of technology on the technology itself, rather than on people.

“The metaverse gives us the opportunity to change that if we build it right,” said Zuckerberg who previously expressed that being able to offer a sense of presence was “the holy grail of online social experiences” and indicated that this is what he has wanted to create, even before he started Facebook.

But what is the metaverse as envisioned by Meta’s CEO? According to what was shown during Facebook Connect, the metaverse is a virtual experience well exemplified in the fictional movie “Ready Player One” by Steven Spielberg, where users enter a virtual reality universe and find in it everything they could wish for in real life.

For example, you could send your holographic image to a concert to meet up with a friend who attended in real life, sit at a table during a virtual meeting with your colleagues who are physically in other parts of the world, and play immersive video games with your friends.

In the metaverse, according to Meta, users could do “almost anything you can imagine,” whether it’s meeting friends, playing games, working, exercising, creating, and shopping. “If you’re in the metaverse every day, you’ll need digital clothes and tools and different experiences,” explained Zuckerberg, who indicated that the metaverse will offer not only a social experience but also provide opportunities for commerce.

While Zuckerberg is aware that the metaverse as he envisions it is far from a palpable reality, the company has been laying the groundwork for some time. For example, Facebook recently announced an investment in Horizon, a virtual social world that remains in a private beta testing stage. On the hardware side, the company has its Oculus Quest 2 virtual reality goggles and “Ray-Ban Stories” smart glasses.

During Thursday’s event, Zuckerberg also announced that virtual reality will be coming to Messenger calls this year, talked about his plans to operate a virtual marketplace where developers can sell virtual goods and indicated that a new home screen would be coming to Oculus Quest to make chatting and gaming in the virtual world more social. Next year the company will also release an updated version of its virtual reality goggles, Oculus Quest 2, under the name Project Cambria.

“There’s a whole ecosystem. We’re building several generations of our virtual reality and augmented reality products at the same time, as well as a new operating system and development model, a digital commerce platform, content studios and, of course, a social platform,” Zuckerberg said when talking about the metaverse, prior to the Connect event.

Will the metaverse have the same problems as the Internet?

Proponents of the metaverse say that eventually there could be enormous commercial potential. A whole new platform on which to sell digital goods and services. It could also have benefits on how humans interact using technology.

“What we’re really doing is figuring out ways to add technology to our lives to enhance them and improve our communication with other people,” said Avi Bar-Zeev, founder of virtual reality and augmented reality consultancy RealityPrime and a former employee of Apple, Amazon, and Microsoft, where he worked on HoloLens. “It’s not just about conquering a whole new world.”

But there are also a number of concerns about how the metaverse could be used or exploited. Some in the space worry that an ad-based business model will create, on the one hand, people who have and can afford to pay for an ad-free headset or metaverse experience, replicating the inequalities present in the real world.

“I don’t want to see a world where we segregate people between those who can afford to get a better experience and those who can’t,” Bar-Zeev said. He added that online harassment could become more intense when users are able to assault each other’s virtual bodies, rather than simply exchanging nasty words on a screen.

Data privacy and security could also become major concerns when “more of our lives, our data, our work, our investments now exist purely virtually,” Ball said. And other problems, such as misinformation and radicalization, could also worsen in the metaverse.

“If you can now replace someone’s entire reality with an alternate reality, it can make them believe almost anything,” Bar-Zeev said. “The responsibility of everyone in the field is to prevent bad things as much as possible and encourage good things.”

Facebook is changing its corporate name to Meta as it faces widespread scrutiny over real-world damage allegedly caused by its various platforms after a whistleblower leaked hundreds of internal documents.

Founder Mark Zuckerberg said Thursday that Facebook will change its corporate name to Meta, effectively demoting Facebook’s eponymous service to being just one of the company’s subsidiaries, along with Instagram and WhatsApp, rather than the overall brand.

The company formerly known as Facebook also said in a press release that it plans to begin trading under the stock symbol “MVRS” on Dec. 1.

A rebranding could be part of an effort to repair Facebook’s reputation and turn the page after a series of public relations nightmares, including misinformation on its platforms, content moderation failures, and revelations about the negative effect its products have on some users’ mental health.

“I’ve been thinking a lot about our identity as we begin this next chapter. Facebook is one of the most widely used products in the history of the world,” Zuckerberg said on Thursday. “It’s an iconic social networking brand, but increasingly, it just doesn’t encompass everything we do.”

“Today we’re seen as a social networking company,” he added, “but in our DNA, we’re a company that creates technology to connect people. And the metaverse is the next frontier, just like social networking was when we started.”

Zuckerberg, who said he loved studying classics in school, said the name was inspired by the Greek word meta, meaning “beyond.” “To me, it symbolizes that there’s always more to build.”

Facebook did not announce any executive changes Thursday. But on Zuckerberg’s personal Facebook page, his job title was changed to, “Founder and CEO of Meta.”

Zuckerberg kicked off the event the line by introducing a series of new social, gaming, and workplace concepts for the metaverse, acknowledging how focusing on such products might be perceived amid the company’s newfound crisis.

“I know some people will say this is not the time to focus on the future, and I want to acknowledge that there are important issues to work on in the present. There always will be,” Zuckerberg said in a video presentation. before his keynote. “So for many people, I’m not sure there’s ever a good time to focus on the future. But I also know there are many of you who feel the same way I do.”

“We live for what we’re building,” Zuckerberg added. “And while we make mistakes, we continue to learn, build and move forward.”

Facebook showed a series of concept videos that highlighted its vision of the metaverse, showing how you could, for example, send your holographic image to a concert to meet your friend attending in real life, sit around a table during a virtual meeting with remote colleagues or play immersive games with friends. Facebook recently said it would hire 10,000 people in Europe to develop the concept.

Zuckerberg also announced Messenger calls coming to virtual reality, his plans to operate a virtual marketplace where developers can sell virtual goods and a new home screen in Oculus Quest to make chatting and gaming in the virtual world more social.

“Your devices will no longer be the focal point of your attention,” he said. “We’re starting to see a lot of these technologies materialize in the next five to 10 years. A lot of this will be mainstream and many of us will create and inhabit worlds that are as detailed and compelling as this on a daily basis.”

Several major companies have changed their established brands over the years. Kentucky Fried Chicken shortened its name to KFC, the Japanese car brand Datsun became Nissan. Some high-profile name changes have followed scandals or controversies. Philip Morris, the maker of Marlboro, changed its name to Altria, for example, and ValuJet became AirTran after one of its planes crashed in 1996.

Other name changes are meant to reflect broader company ambitions. Snapchat changed its name to Snap in 2016 to reflect its foray into hardware, and Google restructured the company with a new name, Alphabet, and plans to grow a variety of business divisions.

The advantages offered by Shared Hosting are its low price, minimum investment requirements in software and maintenance, a delegation of services in the hands of the provider, etc., but these advantages soon become an obstacle if your site and its growth.

As the number of visitors increases and the site’s sections and services grow, pages load slower and when you try to install new applications, your provider tells you that the contracted capacity and the contracted service operating system do not allow it.

When shared hosting becomes a limitation, you have to take a step forward and resort to a server that allows and guarantees an adequate service. If perhaps you find yourself in this situation, the time has come to turn to a Dedicated Server.

ServerPronto’s Dedicated Server (Dedicated Hosting) offers several advantages, among which we can highlight:

  • You can install whatever you need and as much as you want.
  • You can customize your website to meet your needs and those of your visitors.
  • You can have all the space and bandwidth you need.
  • 100% Customizable
  • 24/7/365 Customer Support
  • Free Hardware Replacement

To know when to take the step towards a Dedicated Server, there are three factors to consider: The Speed, Security, and Flexibility of the Dedicated Server:

Speed: Nothing affects a site more than its slow loading. However, before moving to a dedicated server, it is advisable to test if changing to a shared server will solve the problems.

Security: A shared server can be a headache in terms of data confidentiality. This type of server necessarily implies that your site’s data will be exposed to others, either because it becomes part of the server or because, for compatibility reasons, it is necessary to cede permissions that expose your files to others. If your business requires data protection, then don’t hesitate: buy a dedicated server.

Flexibility: Shared servers are offered with a pre-established and unchangeable configuration. If you require a specific software, specific version, or a complex application, it is very possible that a shared server will not allow you to install it and that the program will not be able to run in the limited environment of Shared Hosting. On a dedicated server, you can install whatever you need.

We finish the third quarter of 2021 with great news about innovations in the tech world. It’s hard to think how far technology has had to adapt in just a couple of years to suit the needs of people going into the pandemic and now that restrictions are being slowly lifted, push even further to once again accommodate for the new challenges this post-quarantine world has.

As long as there are people to enjoy tech, we’ll be here to bring them the news roundup of the month! Let’s see what September had in store for everyone.

What’s on the agenda for the new EU-US Trade and Technology Council?

Negotiations will have a marked focus on shared democratic values, a deliberate message from the two biggest Western economies that emerging technologies should be developed in line with fundamental rights. The shadow of China is poised to loom large over the meeting. Both the EU and the US acknowledge Beijing as a potent rival but their diplomatic approaches differ in practice.

Facebook Chief Officer to Step Down

Facebook Chief Technology Officer Mike Schroepfer on Wednesday announced he will be stepping down from his role.
His part-time role with Facebook will be that of senior fellow, Schroepfer wrote in his post. In that role, Schroepfer will focus on helping Facebook recruit and develop technical talent and continue to grow the company’s projects in artificial intelligence, Zuckerberg wrote in a post.

Amazon Introduces palm Swiping Technology to Concert Venues in US

The technology has been met with some criticism, with privacy experts warning against companies using biometric data, such as face or palm scans, due to the risk of it being hacked and stolen, but Amazon has said it stores the palm images in a secure part of its cloud and not on the Amazon One device.

Consumer Reports: Antivirus software to protect your tech gadgets

In its Internet Crime Report, the FBI said it received nearly 800,000 reports of cyber-crime in 2020, up 69 percent from 2019. Good news: you don’t have to pay to get solid antivirus protection that also guards your personal information.

The Best and Biggest Gadgets of September 2021

This September brought not only a new iPhone, but a new suite of Microsoft Surface devices, a smattering of new cameras, some great audio gear, and more. Click the title to read what you need to know about the best gadgets and devices to come out from this month.

General Motors’ new software platform Ultifi is coming to vehicles starting in 2023

Due to the system’s computing demands, Ultifi, which is still in development, will begin rolling out in 2023 and will be offered solely to those vehicles and beyond. This is only the most recent step taken by major automakers to make new automobiles more linked than ever before. General Motors and Ford have both addressed the revenue-generating prospects in software and subscription services, and Ultifi is another step toward establishing those businesses.

Do you play online? Sure you do! Competitive video games, or simply those with a multiplayer component, are a very specific ecosystem within the industry that has served to create large communities. But, do you know what a dedicated video game server is? Have you ever wondered how they work?

In this article, we will solve all your doubts. A dedicated video game server is, in essence, a system that allows players from all over the world to play together. An aspect that designers and developers should think about every time they embark on a new project. Many players want online servers that allow them as much freedom as possible.

What is a dedicated server in video games? Basic characteristics

The definition of a dedicated server is an enterprise-grade physical server that is used to host the applications and services of a single client. Dedicated servers are typically used to host high-traffic websites, web applications, video games, and generally any other scenario where performance is the top priority.

Most infrastructure hosting options split a server between two or more users: cloud hosting platforms, for example, divide the resources of a physical server among several virtual machines. A dedicated server, on the other hand, hosts only a single user.

Multi-user hosting environments do not provide all the resources and performance of a dedicated server.

In the case of video games, dedicated servers simulate game worlds in which no direct input or output is allowed, except that which is strictly necessary for administration. Therefore, players must connect to the server with separate client programs in order to view and interact with the game that is hosted on the dedicated servers.

Knowing what is a dedicated server in video games allows you to know its importance in order to offer a more professional gaming experience for all those who require it. There are many game servers that end up being too limited for some users. That is why there are dedicated servers in video games.

Features of a dedicated server

The hardware architecture of a dedicated server is very specific and must have certain capabilities. Capacities that allow it to run and give access to many users connecting at the same time

Thus, there are two basic elements in the hardware that make up the racks with which dedicated video game servers are built:

RAM. Dedicated servers usually use ECC RAM, because it provides greater security and covers possible server execution errors. It is more expensive than the RAM of a home computer.

Processors. Dedicated server processors are, as expected, the most powerful processors on the market. They are specially designed for use in this type of device and have optimal speed, stability and scalability.

Benefits of dedicated servers in video games

There are many games that can benefit from running on dedicated servers. By having a dedicated game server, one can enjoy the freedom and customization that is needed to optimize the gaming experience.

At the same time, gamers can enjoy lower latency, allowing for a much more satisfying online gaming experience for everyone.

The eCommerce boom has benefited many businesses and sales numbers remain strong with all the mobility flexibilities we already have. Users continue to use the digital channel frequently to shop and they do it mostly from their smartphones using mobile apps which represents a new challenge to businesses to be this way and create their own application.

The opportunity to reach people through transactional apps is much greater, their use was growing up to 100% before the pandemic, and continues to be its time due to the popularity they have acquired. To give you an idea, so far this year there has been a 30% increase in app downloads in general, this is equivalent to 1.24 billion mobile app installations in the country, in addition to revenues of almost 500 million dollars in the first quarter of 2021.

Taking into account this huge global movement, Wix, the popular website builder, announced that it will launch its tool to create mobile apps, on-demand, without having to use any inline code.

You can now create mobile apps with Wix

The proposal of the new Wix app builder is the element that comes to complement the offer of solutions for the development of your digital business by offering a customized website, a domain, and now your own native mobile application for iOS and Android,

The new product, called Branded App by Wix, will allow users of the tool, such as small businesses and entrepreneurs, to create the app they want for themselves without coding.

Creating mobile apps with Wix will cost $200 per month when it is released, but for the launch period, they have a pre-sale promotion until September 20 which allows new customers to get a 50% discount payment condition for life.

According to Ronny Elkayam, senior vice president of mobile products, app marketplace, and strategic products at Wix, the branded app version of Wix ensures users create custom iOS and Android mobile apps as easily as they create custom websites with the platform. As such they are pleased to “offer any type of business owner or service provider the native mobile experience they need to enhance their customer experience, grow their business and ultimately compete with today’s top brands.”

What Wix customers will find in their app builder

With the Branded App service, businesses or entrepreneurs will be able to build their app with fully customized end-to-end design, main icon and all content. This includes the creation of product pages, booking services, forums and groups, chat, blogs, push notifications and more. They also promise that it will receive updates for improvements at a later date.

Another advantage is that it fits the needs of any type of business, from fitness apps to restaurants, stores, blogs, forums and even virtual events.

On the other hand, customers who already have their site designed with Wix will benefit even more with tools and features from their website that can be automatically integrated into the app, so the activity of both will be synchronized with the Wix dashboard. This allows when you add a new article from the website it will also appear in the app.

The top market research firm, Global Industry Analysts Inc. (GIA), has issued a new market report named “Web Hosting Services – Global Market Trajectory & Analytics”, which offers new insights on possibilities and difficulties in a post-COVID-19 environment with substantial changes.

The Report Summary

Despite the COVID-19 emergency, the worldwide market for Web Hosting Services, which was predicted to be worth US$71.1 billion in 2020, is expected to expand at a CAGR (Compound Annual Growth Rate) of 13.2 % to reach US$152.7 billion by 2026. One of the sectors examined in the research, shared hosting, is expected to increase at a 15% CAGR to reach US$72.2 billion by the conclusion of the analysis period.

After a detailed examination of the pandemic’s commerce consequences and the resulting economic crisis, the Dedicated Hosting segment’s growth is readjusted to a revised 11.1 % CAGR over the next seven years. The worldwide Web Hosting Services market is presently dominated by this sector, which holds a 25.5% share.

The US market is expected to be worth $30 billion in 2021, while China’s market is predicted to reach $16.9 billion by 2026.

In the year 2021, the Web Hosting Services industry in the United States is forecast to be worth US$30 billion. In the worldwide market, the country now holds a 37.35 percent stake. China, the world’s second-largest economy, is expected to reach a market size of US$16.9 billion in 2026, representing a CAGR of 15.6% throughout the study period.

Japan and Canada are two additional significant geographic markets, with growth forecasts of 10.9% and 11.7%, respectively, throughout the research period. Germany is expected to expand at a 13.9% CAGR within Europe, while the rest of the European market (as defined in the study) would reach US$19.1 billion by the conclusion of the analysis period.

Collected Hosting Segment will be valued at $20.7 by 2026

The U.S. Canada, Japan, China, and Europe are expected to fuel the worldwide Collected Hosting segment. By the end of the analysis period, these regional markets, which had a combined market value of US$8.5 billion in 2020, will have grown to US$18.3 billion.

Reliable Hosting Services are Vital to Keep your Company in the Game

In this competitive market, it is important to maintain your company available on the Internet. In order to do that, it is advised to hire secure and trustworthy hosting services, like those provided by Serverpronto. They care about keeping your server protected and your website always online.

If you are looking for a hosting services provider, you may be glad to know that Serverpronto is always there for you to contact them and find together the most appropriate solutions to your requirements.