Most people nowadays understand that dedicated servers are preferable to any other option you might be thinking of. Even if you don’t opt for virtualization right now, having a dedicated server is going to give you the best possible result for your website or whatever else. And gamers are starting to take this into consideration.
In the Game Industry, Dedicated Servers are King
However, what a lot of people don’t know is that the video game world has long known the same thing. And been acting on it as well. Ever since video games became a phenomenon you could take online to play friends from all over the world, servers have been just as important. Sure, some games still work through a peer-to-peer (P2P) connection whereby one console connects to another. Just like in the business world, though, demand is growing for assets that demand greater resources. As such, dedicated servers are becoming the norm more and more.
The main reason for the switch, then, is simply that you need a dedicated server. This to handle all the traffic some of these games get. In fact, one of the most popular types of game out there is called an MMO, a massively multiplayer online game. These games can feature hundreds of players at the same time.
What a lack of Dedicated Servers Means for Gamers
In this way, many of these games aren’t so different from a website. As the traffic they experience grows, more and more server space is needed to keep them working as planned. When a website’s servers can’t keep up with traffic, they eventually crash.
Last year, a very popular game, Call of Duty: Advanced Warfare, debuted. By all accounts, the game largely lived up to its hype. There was one glaring exception though. Some players complained about lag time issues and other problems that would point to the developer’s servers.
It turns out they were right. Although the developer had promised the public it would use dedicated servers to ensure the best possible playability, they were also using a different kind as well. Called listen to servers, these are a version that allows one of the players to essentially host part of the game from their system. The problem is that this makes it possible for them to experience faster gameplay than any of their opponents, something that is quite the advantage.
In Conclusion,
Who knows if this hybrid solution can be developed into something better? It’s true that dedicated servers are more expensive for developers to fund, but they are also what gamers are demanding more and more.
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Sources:
Call of Duty: Advanced Warfare does use dedicated servers — but it also doesn’t
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